![]() 50 Cent: Bulletproof is really just the tip of the iceberg that is his strange past in licensed game development. They're now one of the most exciting indie developers around-Night School's next game, Afterparty, is about literally drinking your way out of hell-but once upon a time he had to morph the forsaken Jim Carrey Grinch movie into a sensible video game. Years later Sean Krankel would co-found the indie studio Night School and make Oxenfree, putting them on the map. ![]() "We'd be doing these sessions at 3 am, eight people checked to make sure that there wasn't anyone there to kill him, and then we'd record," he says. Krankel, who is close to the opposite of how you might picture a rapper, watched as a small team of bodyguards scoured every nook and cranny. ![]() There was also that time, for instance, when 50 Cent arrived to a subterranean Vivendi soundbooth to record his portion of the script. Krankel told that story on Giant Bomb's E3 night show, regaling the stream with highlights from his time working on 50 Cent: Bulletproof, a licensed game that was difficult to reconcile in 2006 and only feels more dreamlike now. Our guys are not coming to the BET Awards unless they have the vests on.' Another guy in the room is like, 'We keep living this fuckin' lifestyle man.' I'm in the middle of trying to pitch this dumb videogame! There were a lot of those moments over and over again." " like, 'Look OK, they gotta wear the vests. "He's like, 'How many of you are felons?' And like, two-thirds of the room raises their hands," remembers Krankel, noting that it is technically illegal for felons to own combat vest. Once upon a time, Sean Krankel had to morph the forsaken Jim Carrey Grinch movie into a sensible video game. This was the night of the BET Awards, and the police didn't want G-Unit to wear their trademark kevlar body armor on stage. In the middle of Krankel's speech, Iovine received a phone call from the Los Angeles Police Department. His goal was to create a video game with a fluid, dynamic combat system that would take the player through interior and exterior environments, as 50 tracks down the assailants who famously shot him nine times. The civilians running everywhere, while you are having a rocket fight with a Brute in their backyard :)Ĭasualties are unavoidable in some missions.Sean Krankel was sitting across from famous music producer Jimmy Iovine, on the exceptionally debaucherous set of 50 Cent's "P.I.M.P." music video, pitching G-Unit his vision. The game is more fun when trying Not to hurt the general public. Though splash damage is a tricky one, when it comes down to avoiding killing civilians. I actually care about keeping clean stats, if possible. Mission success rate, which is still 100%, at this point. +1 fail and +1 attempted in every mission after, if you complete naturally.Īs you probably know, the first intro mission is a bust, and it is counted as failed in your stats, can't fix that one :D Even if you have this fail in your stat, it dosn't affect your If you choose the top missions first, with Pierce. This means your stats will look like this before you start the first, guardian angel mission, I have spent some time already trying to figgur out what's wrong with the in-game stats, if im doing the missions wrong, i'm not, and neither are you.Īfter and including, the guardian angel mission, every mission will generate +1 in failed missions in your stats. This isn't a "big" deal, but I appreciate the correct stats info to be shown in the in-game
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